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“The more I read, the more I acquire, the more certain I am that I know nothing.”
― Voltaire

Get Fuzzy!

The Dog Is Not a Toy: House Rule #4 - Darby Conley, Jean Zevnik

I like very few comics, and most of the ones I loved aren't in the papers anymore: Gary Larson's The Far Side, Nicole Hollander's Sylvia cartoons and Bill Watterson's Calvin and Hobbes. I've been enjoying the Sunday version of Get Fuzzy, and thought I'd try and go way back to get a feel for its origins. Get Fuzzy is about an ad guy, Rob, and his two pets, a dog named Satchel and a single-fanged Siamese cat named Bucky.

 

At least in the beginning, Get Fuzzy is notable for Satchel's and Bucky's ability to talk to other people: their owner, Rob; his various friends; Rob's dates; his dad when he pet-sits. It's an unusual take and a little surprising in the comics, which mostly maintain the nudge-wink of animals that talk when other people or grown-ups aren't aware. Jokes include Satchel baking a meatloaf using Bucky's cat food, and Bucky taking his allowance early so he can go caterwauling. It works best when it plays on natural animal behaviors such as cats staring randomly into corners or dog-like enthusiasm for food or new friends.

 

There's a few that made me laugh out loud and many that didn't. I have a soft spot for Satchel, the Shar-Pei-lab cross who applied to be part of the American Kennel Club Purebred Club but was denied. It's a telling strip in more ways that one; it demonstrates Satchel's sweet innocence, but dodges from taking on the big guns. Here's hoping he gains confidence.